Decision Craft Wiki
Credits
How credits work, costs per phase, and how they are shared.
Welcome Credits
New accounts receive a one-time gift of 120 credits (~10 rounds) when they sign up.
Free Credits
Every account also receives 120 free credits per day (~10 rounds/day). Free rounds do not generate images. The free balance refreshes automatically the next time you connect after 24 hours.
Subscription Plans
| Plan | Credits | Rounds | Price |
|---|---|---|---|
| Monthly | 3,000 / month | ~250 / month | €9 / month |
| Yearly | 3,000 / month | ~250 / month | €86 / year |
Yearly subscribers receive 3,000 credits upfront, then 3,000 more each month (36,000 total over the year).
Credit Packs
One-time credit purchases (subscribers get a discount):
| Pack | Credits | Rounds | Non-subscriber | Subscriber |
|---|---|---|---|---|
| Medium Bag | 600 | ~50 | €4.00 | €3.00 |
| Big Bag | 1,200 | ~100 | €6.00 | €5.00 |
Costs Per Phase
Credits are charged per generation phase:
- Theme generation: 2 credits
- World generation: 2 credits
- Character generation: 6 credits
- Quest generation: 2 credits
- Scenario generation (per round): 12 credits
How Costs Are Shared
- Costs are split as evenly as possible across connected players with credits.
- Players with 0 credits pay nothing.
- Friends without credits can still play as long as the room can cover the phase cost.
Tip: Play with friends, pay less. The more players in the room, the more the cost is divided — so a full lobby of 4 players each pays only a quarter of what a solo player would spend on the same session.
Credit Mode
- The host can choose Premium (images enabled) or Free (no images) in Room Settings.
- If credits are insufficient, the host can switch modes from the in-game prompt or Room Settings.
Not Enough Credits
If the room cannot pay for a phase, the game pauses and you'll see a Not enough credits screen.
Retry Policy
If AI generation fails, the host can retry once per phase. After that, reload or recreate the lobby to continue.